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Post by jatrix on Apr 13, 2007 20:31:49 GMT -5
If you use an skill with a cool-down timer, just switch to another armor, back to your old one, and the cool-down timer will be gone. You can use the same skill for how ever many turns you want in a row!
Probaly reeeealy useful for Final Strike, even though I haven't unlocked it.
For example, I use Sleep, with a cooldown of 10. Then I switch to my ChickenCow Armor, and back to Mage, and the Timer is gone. I can use Sleep again.
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Post by jatrix on Apr 13, 2007 20:35:16 GMT -5
Of course, this could be considered Bug Abuse, like using a DragonBlade and Holy Might on a Void Dragon was. I think.
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Post by Lord of Hordes on Apr 13, 2007 23:37:31 GMT -5
Neat trick....thanks!
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Post by 123prince on Apr 14, 2007 10:57:11 GMT -5
lol, this is very useful, im using on my sisters account...lol...cant risk the character sweep.....or what ever they do to characters..that bug abuse
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Post by jatrix on Apr 14, 2007 10:57:33 GMT -5
It only works if you have an extra armor. Thus you must have ChickenCow Lord armor or Guardian Armor as permenant armors.
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Post by 123prince on Apr 14, 2007 10:58:54 GMT -5
I know, my sis has chickencow just like i do
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Post by jatrix on Apr 14, 2007 11:01:45 GMT -5
I don't use it, I'm just posting it. Serves the AE team right, now they won't know, instead of me posting this in the bug forum. >>.<<
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