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Post by jatrix on Sept 5, 2007 20:50:31 GMT -5
...an RP section. And an area for Bios.
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Post by Lord of Hordes on Sept 6, 2007 8:17:35 GMT -5
Detail these ideas.
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Post by Damien Obsidius on Sept 6, 2007 8:18:24 GMT -5
RP doent work on this small a scale, IMO.......and detail more for the bios
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Post by jatrix on Sept 6, 2007 20:22:38 GMT -5
RP Section: Basically, just a section for stories/games where people could enter their characters to participate in them. The now-dead-RP section of EbilAQ, for example. If needed we could make it a special group, and only people granted permission could RP. Perhaps we could make an RP OOC, so people could discuss RPs.
Bios: A section for people's characters. You simply make one, insert into the Bios sections, and you can use that as your RPer. Here's an example of my common character:
Name: Mafar Yahablu Species: Human Weight: 127 Height: 5'4" Weapons: Mallet, Shield, Magic Staff, Harp Abilities: Can cast magic, can float, and can cause a mighty shockwave by infusing his mallet with magic. Can breathe on land and water. Spells: Earthspikes, Volcano Power, Serenade of Dreams, Bolero of Awakening, Water Blast, Freeze Stones, Shine of Light, Wind's Passing, Electric Current, Dark Force. First Aid Explanation of spells: Earthspikes: Summon powerful rocks from the ground to pummel the target. Volcano Power: Summon a downpour of lava from the sky to leave nothing but ashes from the weak. Cannot be used indoors. Serenade of Nightmare: Using this song from his Harp, puts the target in a sleep with nothing but horrible nightmares. If the opponet is strong, they can resist this if fully aware and awake. Bolero of Awakening Song that can wake even the deepest of sleeps. Water Blast: From the Staff comes a jet of water to blast away an enemy. Freeze Stones: Summons a rain of freezing cold rocks, can form a bridge on water and lava if casted right. Shine of Light: A powerful blinding light comes on the enemy and can expel the darkest of night. Wind's Passing: A powerful force of wind comes and blows away nearly anything that's light enough. Electric Current: A current of energy that can shortcircuit any machine, and can shock the weak into a coma. Dark Force: Brings on the pitch blackness of the Devil's Heart, turning the brightest of light into something no one can see. First Aid: Can heal wounds. Bio: Mafar Yahablu is a man who's father was killed by an evil force, and he swears that he will destroy all evil and avenge his father. His mother lives peacefully in another world, taken care of by the rest of his family. Mafar vows to protect her at all costs, and he tries his best to erase the past and find the spell of Ressurection...
We could set up a tablet with the needed information for a bio. I know plenty of Role Playing and fantasy, so I could create a few topics to get it started if needed.
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Post by Lord of Hordes on Sept 7, 2007 14:18:23 GMT -5
I like your character's bio....A LOT!..but, I'm not too very keen on starting out a campaign with characters at higher levels, with skills such as the one's you provided. It would be more interesting to make it like Dungeons and Dragons and allow a Dungeon Master to control the encounters, stat rolls, and everyone starting at lvl 1 with only one skill. We could even make it like AE with the same classes and spells and weapons...only, we would make the armors and weapons more accessible. Maybe even make our own towns and shops. It really sounds like fun to me, in this aspect.
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Post by Zeo 3 4 3 on Sept 7, 2007 17:14:26 GMT -5
And me and Jartix and be the mods !
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Post by RobertM on Sept 7, 2007 17:34:34 GMT -5
Who would be Dungeon Master?
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Post by jatrix on Sept 8, 2007 3:29:02 GMT -5
Whoever starts the thread.
But you need to be an official RPer to make a thread.
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Post by Lord of Hordes on Sept 8, 2007 3:53:33 GMT -5
I'm gonna work up an RP section, just for testing. None of you will be able to see it, until I release it. This is probably going to take me some time, because i want to have special threads for different things. I really think you're going to like it.
Just one question, though: should I make items available for your characters that come from the AE games, or should I make my own items (weapons, armors, spells, etc)
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Post by jatrix on Sept 8, 2007 8:19:47 GMT -5
A little from option A, a little from option B.
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